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Wednesday, September 01, 2004
Kidradd review

If I were to use the usual lingo of the typical Singaporean, Secondary Student; (I can change to this extremely effortlessly at my will, by the way) I would say:
KidRadd Rawks !

Indeed it does...
Just follow the story comics.. www.kidradd.com
yeah, its a webcomic. Takes the perspective of a game sprite, kinda looks close to Matrix, I Robot, those kind of flims... Very methaphourical to the human life. I don't exactly want to spoil the story, but one really has to read deep into the series (bout 500+ strips or so) to get the link. The jokes will keep one's attention going too.

One concept I can't help but spoil is..., ah hell. ::: SPOILERS :::

________________________________________________________

The fact of the game sprites not getting used to their programming. Not outgrowing what they are programed to do as that is what ultimately makes them happy. I.e. Radd, a hero sprite. Does nothing at all, acts as a puppet of the hero. When he is free, does the same thing, untill he outgrows it. And learn.
Oh, and at the start theres this liberation concept that seems very similar to what US is doing...
Another sad thing the game seems to show is that in the end, everyone has to fall to their purpose. Say Bogey, being defeated. And Radd, saving the day. Everyone seems to be sub-conciously spurred into doing what their scripting tells them to.
And in the end, when Bogey dies. Radd asks Dr Amp about him. Bogey is out there... but no one knows how to get him back from the script "dead".
Sounds like life isn't it?
And GI, as Radd put it... All that is done is useless, in the end it will all happen again...
Heck, I really am spoiling a lot of stuff. Hope you aren't reading this if you haven't read the comic...

__________End Spoilers_______________




"In this world, there are only the controllers and the controlled. There will be some that will not have freedom." - Paraphrasal of Crystal





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